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Title: #12 Block Selector (Minecraft 2D) -- Java Game Development (LWJGL)

Added: Dec 11, 2011

Author: TheCodingUniverse

Duration: 6:27

Description:
Episode 13: http://youtu.be/rSPnmFJyzqsA simple block selection mechanism and some miscellaneous (I hope I spelled that right) key bindings. Source Code: https://github.com/OskarVeerhoek/YouTube-tutorials/tree/master/src/episode_11_12_13

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Channel: Education

Tags: java  3d  2d  game  games  library  game engine  game development  opengl tutorial  lwjgl  tutorial  workspace  eclipse  thecodinguniverse  video game programming  java game development  java game programming  game programming java  game programming in java  advanced java game programming  java 3d  free  java video programming  java programming games  java graphics programming  create java game  games in java  game in java  java in games 



java  3d  2d  game  games  library  game engine  game development  opengl tutorial  lwjgl  tutorial  workspace  eclipse  thecodinguniverse  video game programming  java game development  java game programming  game programming java  game programming in java  advanced java game programming  java 3d  free  java video programming  java programming games  java graphics programming  create java game  games in java  game in java  java in games 

Youtube Comments: 31

TheCodingUniverse Says:

Dec 12, 2011 - @jjumbii @Darkzlime I was still waiting for more contest entries. I've only gotten one for each contest so far. But you're right, I should've given out shout-outs in this video. Sorry. Is it OK if I make a separate video about this?

AgonizingBroadcast Says:

Dec 18, 2011 - When will the next video be up?

TheCodingUniverse Says:

Dec 19, 2011 - Now xD

AgonizingBroadcast Says:

Dec 19, 2011 - I meant Java Game Developement

TheCodingUniverse Says:

Dec 19, 2011 - Oh.. sorry.. uhh, Saturday, I think. The episode are getting increasingly tougher to make, unfortunately.

SC2HELGON Says:

Jan 14, 2012 - it close faster because system.exit immediatly close the vm

TheCodingUniverse Says:

Jan 15, 2012 - Still it's kinda weird that I have to put that as the last call. It should exit by itself.

Halomasta153 Says:

Feb 5, 2012 - Is the source code the game?

TheCodingUniverse Says:

Feb 5, 2012 - It is, yes.

MegaSteven999 Says:

Feb 14, 2012 - the source code didnt work

TheCodingUniverse Says:

Feb 15, 2012 - Try the link I put in the description.

TheCodingUniverse Says:

Feb 15, 2012 - There's a different source code link now.

MILLIE1155 Says:

Mar 16, 2012 - i love your vids!

MrMathiasJ Says:

Apr 9, 2012 - Please dont take this as any kind of critisism! but why not do this: public void clear() { grid = new BlockGrid(); }? it also clears the grid :P Still learning so if im wrong please point out why :)

TheCodingUniverse Says:

Apr 9, 2012 - Yes, it's essentially the same. However, maybe later there may be a difference between the contructor and the method clear().

MrMathiasJ Says:

Apr 9, 2012 - ok, thanks for the clearification :)

noideayo Says:

Apr 20, 2012 - I'm on a marathon here with your tutorials, haha :) Anyway, great tutorials! Really love them

slothc Says:

Apr 27, 2012 - Is there any specific reason why you in "while(Keyboard.next())" loop use if statements instead of switch?

TheCodingUniverse Says:

Apr 28, 2012 - Yes, I want to use event-driven input instead of polling the values (which is inaccurate).

slothc Says:

Apr 28, 2012 - Ah, seems I'll have to read a bit more about theory first :) .

GriefsAlot Says:

May 6, 2012 - Oscar, how could i add text in the top right coner of ther screen saying somthing?

TheCodingUniverse Says:

May 6, 2012 - Create texture with the text in it and draw it.

GriefsAlot Says:

May 6, 2012 - ok

VampNinja89 Says:

May 25, 2012 - Wondering why on earth you aren't using a switch for the key inputs :P

TheCodingUniverse Says:

May 25, 2012 - I think I did that because I wanted to have the flexibility to add or remove other conditions easily. Thanks for the feedback.

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