If you like the video, share it with your friends on these social sites:

 

Title: Link's Awakening DX--Color Tunics without Color Dungeon!

Added: Oct 18, 2009

Author: petrie911

Duration: 1:24

Description:
This glitch DOES work in the 3DS Virtual Console version.This glitch is quite simple to perform. Kill 89 enemies without leaving the overworld, then kill a particular 90th enemy to get the tunic of your choice.Enemy indices--Every enemy on a screen has an index. A single onscreen enemy usually has index zero (the urchin near the sword is index 2), and multiple onscreen enemies will have indices 0, 1, 2, etc.How it works-- the game writes the actor index of each enemy you kill to an array that follows the enemy kill counter. If you kill enough enemies, it will go beyond the bounds of the array and into the color data for the onscreen sprites. This starts with Link (90th "entry" in the array), and continues on to the various onscreen things.I suspect that this comes from the porting to GBC. In LA, that data would be unused, as there would be no color data for a B&W game. When adding the color data, they forgot about that array routine, and never noticed it since even if someone did kill 90 enemies in a row in the overworld, there's a good chance that enemy has index 00 and thus does nothing.

Related Videos:

Videos related to 'Link's Awakening DX--Color Tunics without Color Dungeon!'

Channel: Games

Tags: legend  zelda  links  awakening  loz  la  color  tunics  red  blue  damage  inverted  link  glitch  trick  overflow 



legend  zelda  links  awakening  loz  la  color  tunics  red  blue  damage  inverted  link  glitch  trick  overflow 

Youtube Comments: 57

lucianoz96 Says:

Mar 27, 2011 - duuude when i had the emulator my strategy to get money was to go to the place where the monkey trows coconuts over you and suddenly i became red! i though it was an error with the emulator

edman302 Says:

Apr 27, 2011 - damage sprite dobbles attack but doesen't send enemies flying like red.

edman302 Says:

Apr 27, 2011 - the overworld tiles will be overwritten

anarbitur Says:

Apr 27, 2011 - thumbs up if you think this is the best Zelda game

franpa3 Says:

Jun 10, 2011 - But the video shows that it does send enemies flying...

Shoopman47 Says:

Jun 13, 2011 - If I constantly switch between tunics, will my photo data be overwritten by the damage sprite tunic every time I get that one?

petrie911 Says:

Jun 13, 2011 - yes. Unfortunately, pics 3 and 4 can't be gotten after the Marin event, so it's best to do this before then.

RupeeClock Says:

Jun 15, 2011 - Holy shit it actually works.

Cosmix360 Says:

Jun 23, 2011 - what if you get red tunic then ask for red tunic in color dungeon?

petrie911 Says:

Jun 23, 2011 - You get the red tunic.

mrman44944 Says:

Jul 9, 2011 - THE WORLD ENDS!!!!!! Na, you just get the red tunic again :)

Skymin50 Says:

Sep 29, 2011 - Yeah,this does work on the 3DS ver.Got the red tunic.Thanks!

Skymin50 Says:

Sep 29, 2011 - @pinkpenguin327 Better idea would to go where HE went to hunt.Went there,got Red Tunic.

Macourdia Says:

Dec 30, 2011 - I've been using this glitch since the first time I played this game, found it out myself. Although I thought you needed a piece of power or guardian acorn to do it. About 90% of the time I got the color I wanted though.Anyway, according to the theory in the description you would lose your color if you stay in the overworld for too long and kill 90 enemies. You would probably get a 0 and turn green again. This has however never happened to me. Could you explain that to me?

masewindoo2 Says:

Jan 8, 2012 - what happens if i kill an enemy with the index number of 5?

WildManToons Says:

Jan 14, 2012 - when i had the orginal when i was little i couldnt figure out how to open the first temple so i just randomly killed monster in the beach area then i get the red tunic now older playing it on the 3ds i was wondering how i didnt get the tunic being half way in XD

nintendax12 Says:

Mar 15, 2012 - my penis is hard

twilightwindwaker Says:

Apr 14, 2012 - How can you tell which index is which?

petrie911 Says:

Apr 16, 2012 - You can figure out the index of an enemy by killing it and looking at the value that gets written to memory using the RAM watch in VBA. Aside from that, trial and error works, too.

petrie911 Says:

Apr 16, 2012 - Dark Green tunic. 2x damage.

twilightwindwaker Says:

Apr 16, 2012 - So it's totally random and you have no choice what you want?

petrie911 Says:

Apr 16, 2012 - No, each specific enemy always has the same index. In general, if a screen has N enemies, one will have index 0, another will have index 1, another will have index 2, and so on. The difficult part is figuring out which index goes with which enemy.

Shinyareus67 Says:

May 11, 2012 - i have this on my 3ds virtual console, how can i tell what index?

jomon324 Says:

May 17, 2012 - OH MY DUCK I AM SO GLAD I FOUND THIS VIDEO!! Thank you SO MUCH petrie911 for making this!!!

AngrySuperBirds Says:

May 29, 2012 - does this work on the virtual console on 3ds?

Shopping | prank calls | Wholesale products | english movies | prank calls | proxy | links | prank call

Topfacebookvideos funny arabic videos

Privacy Policy