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Title: Evo 2007: John Choi vs Jason Cole

Added: Aug 7, 2007

Author: fobtastichris

Duration: 7:20

Description:
Play notes: This match features John Choi vs Jason Cole, playing in the winners finals to determine who moves on to the Grand Finals. Some notes on the play: Instead of a bunch of basically similar characters with palette-swapped heads, the characters in SSF2T have very distinct personalities with a huge number of totally different moves, and so are played in totally different styles. This leads to some really interesting matchups, and in many of them, one character may be considered to have some natural advantages against another. Dhalsim and Ryu are both very powerful characters, but top players generally think Dhalsim has the edge against Ryu--at least on paper. Most of these advantages stem from Dhalsim's ability to counter Ryu's fireballs. A lot of Ryu's strength comes from using his powerful hadoken. Dhalsim, however, has lots of effective ways to counter Ryu's fireballs, by using aerial drills, slide attacks, or just throwing some of fireballs of his own. You'll see all of these happen in the match. On top of shutting down a lot of Ryu's main offense, Dhalsim can also mount his own attack from a safe distance with his trademark long limbs, giving him the overall edge.Dhalsim's counters limit what Ryu can do, but he still has options. One of them is to try and charge up his meter to use the super fireball. The super will blow through Dhalsim's fireballs and also has some invincibility, so it can even be used to attack right through limbs. This is a good strategy, but it isn't enough all by itself, because it's hard to charge more than about one super per round against constant pressure from Dhalsim's pokes. That means you're going to have to trade some blows with Dhalsim. It's very hard to hit his limbs with Ryu's own regular attacks, but fortunately Ryu has also got the mother of all punches: the (mostly) invincible dragon punch. The dragon punch will take out any of Dhalsim's pokes, but the dragon punch doesn't hit for very long, and if you miss, you're wide open to counter attacks. To hit with it, you basically have to guess when Dhalsim is going to punch you. These uppercuts might appear somewhat random, and are sometimes referred to as "psychic dragon punches," since it seems like the dragon puncher "psychically" read his opponent's mind to know what he was going to do (or just got lucky). The reality is that top players are actually calculating very carefully when to attempt these attacks. There is always an element of guessing involved in this technique, but it is a very strategic and calculated kind of guess, based on careful observation and setting up your opponent to do certain things at certain times. Watch how Choi learns Cole's attack patterns and predicts his next moves to increase his chances of connecting when he does these dragon punches that he needs to turn the tide in favor of Ryu.Enough talking—keeping some of these match dynamics in mind, watch how these top competitors work to maximize their character's natural advantages using spacing and mind games.Footage notes: This is some "from the trenches" handicam footage (thanks to James Chen!), so here's a bit of background on the rough edges. The players are playing on an unsexy-looking CRT monitor because we swapped out the 24" monitors we had in the ring for Lost Planet and Puzzle Fighter to avoid input lag caused by upscaling from the PS2 (we were playing Super Street Fighter II Turbo, from Capcom Classics Collection, Volume 2). Usually turning off progressive scan works but that wasn't possible in this case, so we used the comparatively crummy-looking CRT monitor to insure perfect responsiveness. Some floor panels are also askew with some wiring shown. The natural look of the booth with the panels in place is seamless and pretty, but we had to remove the panels to hook up the CRT and get it wired into the video feed in a hurry, hence things look a bit rough around the edges. As for no fancy recliners, etc., there are of course chairs available, but many players choose to sit on the floor, and player comfort and perfect controls are our priorities. The pressures of a big tournament are hard enough so we try to accommodate any way the players choose to play. Many top players use their own custom-built or modded sticks, and prefer to place them on the floor to maximize stability. Other players (who you'll see in subsequent videos) have different approaches to maximum stability, including bringing their own custom built steel stands. EVO isn't always pretty, but, like the Aqua Teens, we're #1 in the streets.

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Channel: Entertainment

Tags: comic  con  evo  john  choi  jason  cole  capcom  shoryuken  ryu  dhalsim 



comic  con  evo  john  choi  jason  cole  capcom  shoryuken  ryu  dhalsim 

Youtube Comments: 127

Omegax9000 Says:

Dec 15, 2009 - What kind of arcade stick are they using?

feilong1993 Says:

Dec 23, 2009 - Choi is using an oldschool MAS Stick, The other a HRAP or Hori I couldn't see it all that well think it was a hori

NaomiChanX Says:

Jan 7, 2010 - @OscarMaris...That's that sports commentary is, retard. Look at every single sports commentator in any sport and they all relay what just happened in the play field.

NaomiChanX Says:

Jan 7, 2010 - @kokiri2003The "phychic" prefix is usually said when a move is used and somehow connects for damage at far range when it obviously should not hit at all.

OscarMaris Says:

Jan 7, 2010 - @NaomiChanX yeah, the retarded ones. I've heard GOOD sports commentators give insights into the game, as they do the play by play. It's what separates the good ones from the bad ones. I suggest you get your head out of your ass and learn something before you open your yap.

OscarMaris Says:

Jan 7, 2010 - @NaomiChanX no, genius. the psychic prefix is used when somebody throws out a move, usually a poke and the player "psychically" predicts it and counters it with a DP or other partly invincible move.

FugeesTheScore Says:

Jan 12, 2010 - go fuck yourself.it helps and not everyone there could see the screen.

FugeesTheScore Says:

Jan 12, 2010 - just shut the fuck up.

OscarMaris Says:

Jan 12, 2010 - @FugeesTheScore No. the commentary sucks and you are an ineffectual twit.

datriadx18 Says:

Jan 28, 2010 - As far as adapting to your opponents goes, John Choi is one of the very best.

envinoveritus Says:

Feb 2, 2010 - wow info box was almost as entertaining as the match. good shit.

FugeesTheScore Says:

Feb 15, 2010 - john choi if u ever read thisyou should take on afro legends or steve idol. super1nyc too.there the best players around street fighter games. but your better. they dont seem to know about jason cole and john choi. you can find them on super street fighter 2 turbo hd remix. you are the best.

SNAAAKE Says:

Feb 23, 2010 - YEAH! american stick represent.fuck a sanwa(even though I use seimitsu myself lol)

bungle0 Says:

Mar 12, 2010 - what an amazing match!!

cabs85 Says:

Mar 26, 2010 - 6:17 scream now dumbass

iShysty05 Says:

Apr 23, 2010 - korea !!!!!!!!!!!

TheBlackFeeder Says:

May 1, 2010 - John Choi is a fag. He wears Affliction and isn't a fighter. Poser pussy.

Fukuyama3 Says:

Jun 22, 2010 - wtf this is comic con 09 O_o

TheSynGame Says:

Jul 4, 2010 - @TheBlackFeeder who cares?

bombardant Says:

Jul 12, 2010 - wow evo changed so much in just 3 years

Tetrodome Says:

Jul 14, 2010 - loving the fro

Sakurazukamori2424 Says:

Jan 31, 2011 - @bombardant This wasn't Evo, it was Evo West, kinda like preliminaries before Evo.

Longshot3181 Says:

Aug 8, 2011 - @TheBlackFeeder u have to be a fighter to where mma gear? go fuck yourself faggot

ACTUALLYrussell Says:

Aug 20, 2011 - @ZhangHe2369 no because this was in 2007...

bluekazuma Says:

Nov 10, 2011 - afrocole is the shit

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