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Title: #11 Minecraft 2D -- Java Game Development (LWJGL)
Added: Dec 6, 2011
Author: TheCodingUniverse
Duration: 41:12
Description:
Episode 12: http://youtu.be/r_ylp-l49XoMinecraft in 2D?? Yes! Here's a super-long-epic-fat-juicy 40m video for you.Source Code: http://pastebin.com/Nw8VqwzdGithub repository: https://github.com/OskarVeerhoek/YouTube-tutorials
Related Videos:
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Channel: Education
Tags: java 3d 2d game games library game engine game development opengl tutorial lwjgl tutorial workspace eclipse thecodinguniverse video game programming java game development java game programming game programming java game programming in java advanced java game programming java 3d free java video programming java programming games java graphics programming create java game games in java game in java java in games
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Youtube Comments: 66
TheCodingUniverse Says:
May 6, 2012 - Yes, maybe I haven't added the jar to the Java Build Path. Try and see if you can't add it as a library in NetBeans or Eclipse.
Kyonhiss Says:
May 6, 2012 - oh yeah, that's what happened, I just forgot to add the Build Path lolhey, can I add u on facebook or something? :x
TheCodingUniverse Says:
May 6, 2012 - No, but you can follow me on Twitter! @CodingUniverse
Kyonhiss Says:
May 6, 2012 - just one more question, I was trying to make a new account on the lwjgl forum, on the website but, since I'm new into java programming there was an security question on the registration page that I didn't know how to answer: "What is the package + class name that Display inherits from?" everything I put there resulted on errors :/
TheCodingUniverse Says:
May 6, 2012 - I can only say: look at the javadocs.
Kyonhiss Says:
May 6, 2012 - sorry? I didn't understand.. I really need to learn that crap dude, plz help me :/
TheCodingUniverse Says:
May 6, 2012 - You don't need to have a wiki account to be able to learn the LWJGL. In fact, why would you want one? Considering that you are still learning the library yourself.
Kyonhiss Says:
May 6, 2012 - It's not wiki, it's an account on the forum..
TheCodingUniverse Says:
May 6, 2012 - Oh, excuse me, sorry. The org.lwjgl.opengl.Display class inherits from the java.lang.Object class.
Kyonhiss Says:
May 6, 2012 - hell yeah, it worked thanks'see' ya nexts lessons (:
TheCodingUniverse Says:
May 6, 2012 - It's up in a few hours.
Tspider4 Says:
May 6, 2012 - Hey dude, you're using opengl 1.1 in all of your tutorials. I was wondering why you aren't using opengl 4.2?Opengl 1.1 isn't supported anymore and I think it's slower aswell?
TheCodingUniverse Says:
May 6, 2012 - OpenGL 1.1 is supported by all computers running Windows and Mac version that were made after 1995. In fact, all current graphics cards support all the versions lower than their most current version of OpenGL. I don't use OpenGL 4.2 Core since it would be inaccessible for a lot of people, including those who use the Macintosh Operating System.
Tspider4 Says:
May 6, 2012 - Ok, thank you.
RecovOne Says:
May 9, 2012 - I keep getting "Cannot instantiate the type Document/Element"
TheCodingUniverse Says:
May 11, 2012 - You probably tried to instantiate an interface by calling its constructor - which it doesn't have. Which line throws this exception?
Alexvreidy Says:
May 11, 2012 - are you using Macbuntu?
TheCodingUniverse Says:
May 12, 2012 - Nope, in this video I use Mac OS X Snow Leopard and now I use Mac OS X Lion.
Alexvreidy Says:
May 12, 2012 - The status monitor and terminal icons look very similar to those used in Ubuntu... but anyway, thanks for the nice tutorials
TheCodingUniverse Says:
May 12, 2012 - Haha, no it's genuinely Mac OS.
seigeengine Says:
May 23, 2012 - Why are you doing something like (int)(blocks[i][j].getY()/World.BLOCK_SIZE)? Unless I've somehow misinterpreted something, that will always just get you j...
TheCodingUniverse Says:
May 23, 2012 - It will get me what?
seigeengine Says:
May 23, 2012 - j.... you know, the same j I used earlier in that bit of code.... >_> In your code, I think you used y for it. I'm just used to using i/j/k for loops. Basically, I see you doing a lot of math to get a number you already have direct access to.
TheCodingUniverse Says:
May 23, 2012 - Interesting. I'll look into it.












Kyonhiss Says:
May 5, 2012 - Hey, i've got the same problem here tooit didn't detected the jdom and i went to ur github downloaded the jdom jar and placed it in the lib/jars but still doesn't workhave u got any idea? :x