java code
Java Video Tutorial
CODE IS HERE: goo.gl Here I begin what will be a massive Java Video Tutorial. I start with all you need to start writing Java programs. I then cover just about anything you'd want to know about Javas primitive data types. I cover declaration statements, expression statements, all the types and how to convert them. This tutorial starts out slow, but by the end you will be a Java expert!
Spring 3 Tutorials: Configuring a Simple Java & Spring Development and Testing Environment
This video tutorial takes you through the various steps that are required to set up a basic environment for developing, testing and running Spring 3 applications. This video is really very basic. You download the two required zip files from www.springsource.com/download/community. You then grab the required zip files and throw them into a common directory, which I named _springlib. We then write a little code that uses a key class in the Spring framework named AnnotationConfigApplicationContext, and then we see if our code will compile and run. It's not very sexy, and the code doesn't do much other than spit out the toString data on the context object, but if you can get it to work, you're ready to move on to the next tutorials that demonstrate Inversion of Control (IoC) and Dependency Injection (DI) using Spring 3.0.x!
Java Game Development - 27 - Creating a Core Class
Take all the code that we use over and over and put it in a class so we dont have to keep retyping it.
Scala, Akka, and Play!: An Introduction in the Cloud
Join this session for an overview of what's exciting about Scala, Akka, and Play!, including how to deploy these technologies in the cloud. Keep the battle-tested performance of the Java Virtual Machine, keep using your existing Java code, but jump ahead in developer productivity. Scala offers a modern, developer-friendly way to code for the JVM. Akka implements the Actor model for event-driven parallel computation. The Play! Framework brings Rails-style simplicity and convention-over-configuration to the JVM. Combined with cloud deployment, these technologies are a beautiful and practical way to create applications.
Java GUI Lesson 4 | JButton and ActionListener
teaching about the jbutton and giving the gui some functionality with the actionlistener interface
Tutorials - Java Programming - 1 - Making your first program
In the next episode we'll download the most commonly used integrated development environment for making programs in Java. If this helped you please leave a comment, a like and subscribe for more. Code: pastebin.com
#9 Pong -- Java Game Development (LWJGL)
Episode 10: youtu.be Ping, Pong, it's the game we're creating this tutorial. Source code: pastebin.com
Java Game Development - 8 - Beginning Animation
We begin making our very first animation to use in java games.
3D Game Programming - Episode 1 - Window
Road to 3D Game? :D Welcome to the first video of a series where we will create a 3D game (probably a first person shooter) from scratch, using just the included libraries in Java 1.6. If you have any questions or problems, leave a comment or send me a message, or tweet at me. Tell me if you want more! Twitter: twitter.com Livestream: www.twitch.tv Links: thenewboston Java Programming Tutorials playlist: www.youtube.com Eclipse: www.eclipse.org (Java IDE for Java Developers).
Java Game Development - 24 - Finishing the Sprite Class
We add some more simple methods and finish the sprite class.
Java Game Development - 33 - Intro to Mouselook
Here i give an intro to mouselook, what it is and how its useful.
How to add your own blocks into Minecraft [1.8 + 1.2.5 fix]
The title says it all. This tutorial works on both Windows and Mac, because the code for both is the same. **********LINKS********** ModLoader Template: akahenry.com
4 - Adding enemies: Java 2D Side Scrolling Game Tutorial
This video shows how to add enemy(ies) to the side scrolling game. It also shows how to make the enemies move with the character and move off the screen (collision detection in next video!). This adds yet another class to the program for the enemy which can be reused again and again for enemies Think about other attributes the enemy class might have: Such as int hitPoints or int attackPower. This way, each object of the enemy class can actually make completely different enemies (different image, health, power) but use the same code! Please let me know if you have any questions and I will be happy to answer them. The code for the video can be found below: Frame class: pastebin.com Board Class: pastebin.com Dude Class: pastebin.com Bullet Class: pastebin.com Enemy Class: pastebin.com The images used can be found at img401.imageshack.us or: bullet.png: img401.imageshack.us still.png: img829.imageshack.us test.jpg: img40.imageshack.us enemy.png: img811.imageshack.us left.png: img641.imageshack.us jump.png: img560.imageshack.us Thanks and good luck! -MrJavaHelp
Java Game Development - 25 - Starting the Sprites Movement
We begin working on making our sprite move.
Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
Code Bubbles is a novel user interface for IDEs based on fragments, rather than files. For updates, see Twitter feed: www.twitter.com www.codebubbles.org
Java Game Development - 3 - Creating a Screen for Games
How to begin getting out monitor ready to display games in java.
How to Program Insertion Sort
Note: To be able to actually read whats on screen, please switch to 480p resolution. A short tutorial on how to program the insertion sort algorithm. This is based on Java, using Eclipse as our IDE and arrays as our data structure. Level: Beginner Topics: Create, traverse, print and populate arrays and of course the insertion sort algorithm. Code will be provided if you leave me a message and let me know why you need/want the source. Thanks, and enjoy.
Lecture 2 | Programming Abstractions (Stanford)
Lecture two by Julie Zelenski for the Programming Abstractions Course (CS106B) in the Stanford Computer Science Department. Julie describes the similarities between C++ and Java, which include general syntax, primitive variable types, operators and control structures; she proceeds to go through the code of a basic C++ program and explains each individual piece of code, headers, global constants, global data types, and calling functions. She also proceeds to write a simple program during the lecture that gets input from the user and prints a statement to the screen. Complete Playlist for the Course: www.youtube.com CS 106B Course Website: cs106b.stanford.edu Stanford Center for Professional Development scpd.stanford.edu Stanford University: www.stanford.edu Stanford University Channel on YouTube: www.youtube.com
Java Programming - Sockets Pt. 1
PART 2: www.youtube.com How to use basic socket methods. All Java classes download.oracle.com Packages used: Java.net & Java.IO Source code download: www.mediafire.com
#1 Hello, C++! -- Java to C++
How to transfer your Java knowledge into C++. A lot of people ask me why they should use C++. Well, there are a couple of reasons: - There is native support for C++ on both the Linux, Macintosh and the Windows Operating Systems. - C++ is cross-platform with the exception of platform-dependant libraries. - Most games are written in C++. Game libraries are easy to come by with this popular programming language. - While not as heavy a factor as it was ten years ago, C++ can still be extremely optimized, making it a great choice for programs which require fast execution of code. - C++ is the third most popular programming language in the world. www.tiobe.com There you go, is that good enough? Oh yeah, and a note on compiling and running C++ programs: I don't actually explain that in this video. If you're on Windows download Visual Studio Express. If you're Mac download XCode, and if you're on Linux download Code::Blocks. For all you people who desperately want another Java Game Development video: don't worry, I won't stop the series yet. I just needed a quick break from OpenGL and Java.
Java Programming Tutorial - 1 - Installing the JDK
****MAKE SURE TO WATCH IN HIGH QUALITY**** How to download and install the Java Development Kit
Java Game Development - 23 - Introduction to Sprites
Here we learn about the cool kind of animation, Sprites! (not the soft drink)
Learn Android Tutorial 1.6- Introduction to Java & Raw folder
Learn Android Tutorial 1.6- Introduction to Java & Raw folder This video is from the mybringback series: Android The Basics at mybringback.com Supported files: developer.android.com Whats upBringers, thanks for watching my videos, i would love it if you subscribe and give me some feedback. Name Range long -9223372036854775808 to 9223372036854775807 int --2147483648 to 2147483647 short -- 32768 to 32767 I listed what we will be going over in this lesson below, if you know java you may want to just setup the stuff listed below. Because after we set those items up, I will just be quickly going over some java code, and briefly describing what it means. If you are a beginner, you will most likely be confused by the end of this lesson, but I promise you will understand after watching the next few lessons, so, please don't be discouraged if you don't completely understand everything mentioned in this tutorial. Just know that it is hard to describe everything in depth within 10 minutes. Thanks again for watching First In this lesson you will: -add to the splash.xml layout -add another picture to the drawable folder that will be our splash screen. -add the resource folder "raw" and add a audio clip to it. (.mp3) -create a new activity/ new Java class called myMenu -get a very brief understanding of the Java -Be introduced to creating variables This video is the 6th in a web series that I am creating to help you learn Android programming so you can create apps and eventually how to ...
3 - Bullets/firing system: Java 2D side Scrolling Game tutorial
This installment of the side scrolling game in Java shows you how to add bullets to your game, which allows the main character to fire in order to hit enemies (to be added next!). This is done through adding another class to the program. Please let me know if you have any questions and I will be happy to answer them. The code for the video can be found below: Frame class: pastebin.com Board Class: pastebin.com Dude Class: pastebin.com Bullet Class: pastebin.com The images can be found here: bullet.png: img401.imageshack.us still.png: img829.imageshack.us test.jpg (background): img40.imageshack.us Thanks and good luck! -MrJavaHelp
Java Game Development - 5 - Creating a Full Screen Display
Finally we create our very first display!
Hak5 - DNS Brute Forcing part 1, Stoned Bootkit and remote access via SMS - Hak5
This time on the show: DNS Brute Forcing part 1. The Stoned Bootkit. Controlling your PC via SMS with Google Voice and a little Java code. Plus, mini-ITX power supplies, Pelican cases and Shannon's a penguin. All that a more this time on Hak5!
Runescape Bot 2012 [Working with the new runescape!] Updated {3-19-2012}With download link!
This is one of the few working bots after the so called "Bot Nuke", the bot works neither off of the recently blocked methods of botting - "reflection" or "injection". What is Epicbot? Epicbot is a free macro tool for RuneScape® which has been downloaded by over 10 million players. It is designed to perform the repetitive in-game tasks for you efficiently and safely, so you can spend more time having fun. Different features come in packages known as scripts which are fully extensible and written in high-performance Java code. There are hundreds of different scripts available to provide training from Mining to Dungeoneering, including the automation of other useful tasks such as making money and obtaining Fire Capes. We are the only project to maintain a completely free bot for everyone to explore and learn from. Join our community forums today to discover more. Original download link:dl.dropbox.com New-Patch scan. Result:Filename: Chart.exe (710 KB) Detections: 0 / 37 (0 %) Scan date: 19-03-2012 (GMT +2) SHA1 checksum: 7df60ff51c35eb9e8e729156d45a07bd35026ae6
Java Game Development - 7 - Loading Images
How to load images and graphics from our computer so we can use them in our game!
Java Game Development - 19 - Compatible Buffer Images
How to make compatible Buffer Images, pretty important stuff here!
Java Game Development - 14 - Making a Better Screen Class
Here we begin creating a bigger and better screen class without annoying flickering!
Java Game Development - 17 - Full Screen with Buffer Strategy
How to create a full screen with a Buffer Strategy
Java Game Development - 10 - Finishing the Animation Class
Finally we are done with the Animation Class
Java Game Development - 22 - Finishing the Perfect Animation
Finally we finish and run the perfect animation, aka the animation without flickering!
Java Game Development - 21 - Run and Movie Loop Methods
We write the run and movie loop methods in this tutorial.
Java Game Development - 20 - Creating Display Modes List
We finally create out lists (aka array) of display modes.
Java Programming IF Statement Tutorial
www.sdmovie.com produced training video Java programming If-Then-Else statements allow flow control so that certain software code is executed only if a particular test is true. An If statement tests a boolean expression; if the expression evaluates to true, the block of statements associated...
Java Game Development with Slick - 10 - Getting Mouse Input from the User
Visit my website at thenewboston.com for all of my videos! Forum & Source Code - http My Google+ - plus.google.com My Twitter - twitter.com My Other YouTube Channel - www.youtube.com Donate - www.paypal.com
Java Game Development with Slick - 1 - Setting Up the Project
Visit my website at thenewboston.com for all of my videos! Forum & Source Code - http My Google+ - plus.google.com My Twitter - twitter.com My Other YouTube Channel - www.youtube.com Donate - www.paypal.com
Android 3 Programming Tutorial. User interface Java versus Xml
View, Widgets, Button, XML-based layout file, onClick, Android programming course. Android development tutorial. Android development tutorial for beginners.
Java GUI- Add MENU BAR TUTORIAL,help Swing, JMenuBar, JMenu
This tutorial will show you how to add a menu bar to your program in Java when you are programming in Swing/GUI. It is really effective because a lot of the time you dont want to place all your buttons on the frame because a program can look very clustered with a bunch of buttons and also it can be very hard to organize those buttons. Stay tuned for the next video, I will show you how to make a shape. There are many ways to make a shape, I'll show you just one
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